METRO REDUX BENCHMARK RESULTS
12-May-15 22:28:25
Preset 0

Options: Resolution: 1920 x 1080; Quality: Very High; SSAA: Off; Texture filtering: AF 16X; Motion Blur: Normal; Tesselation: Very High; VSync: Off; Advanced PhysX: On;
Run 0 (Scene 1 )
  • Total Frames: 12099, Total Time: 171.0617 sec
  • Average Framerate: 70.76
  • Max. Framerate: 175.35 (Frame: 10155)
  • Min. Framerate: 7.76 (Frame: 8827)
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Run 1 (Scene 1 )
  • Total Frames: 12213, Total Time: 171.2138 sec
  • Average Framerate: 71.37
  • Max. Framerate: 153.44 (Frame: 10258)
  • Min. Framerate: 6.99 (Frame: 6149)
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Average Results
  • Average Framerate: 71.00
  • Max. Framerate: 175.35
  • Min. Framerate: 6.99




© and published 2014 by Koch Media GmbH. Deep Silver is a division of Koch Media GmbH, Austria. Deep Silver, and their respective logos are registered trademarks of Koch Media GmbH. Developed by 4A Games. 4A Games Limited and their respective logo are trademarks of 4A Games Limited. PhysX © 2002-2014 NVIDIA Corporation. All Rights Reserved. NVIDIA, the NVIDIA logo, PhysX, the PhysX logo are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries and used under license. PathEngine and its logo are trademarks of PathEngine. Facial animations powered by FaceFX © 2002-2014, OC3 Entertainment, Inc. and its licensors. All rights reserved. “Metro 2033 Redux”, “Metro: Last Light Redux”, “Metro Redux” are inspired by the novels “Metro 2033” and “Metro 2035” by Dmitry Glukhovsky. All other trademarks, logos and copyrights are property of their respective owners.